Lab
In 2014, I learned to code computer graphics from scratch - C++ and OpenGL, rendering triangular meshes, writing optimization algorithms to make them run. I fell in love with the intersection of math, modeling, and visual computation.
It took over ten years to come back. These are the explorations I'm building now.
Fractals in Nature
A simple rule, repeated - and the universe builds itself. Ferns, romanesco, lightning, snowflakes, and nautilus shells rendered as interactive visualizations.
→ 02Notes on Complexity
Emergence, self-organization, the edge of chaos, and permeable boundaries - the science of how simple parts create complex wholes. Inspired by Neil Theise.
→ 03Patterns
Flow fields, mycelium networks, phyllotaxis, auroras, clouds, and sun rays - generative visualizations of natural phenomena driven by noise and particles.
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